Emran, Yunus (2021) Model reka bentuk pembelajaran berasaskan permainan bagi pemikiran komputasional dalam meningkatkan kemahiran penyelesaian masalah. Doctoral thesis, Universiti Utara Malaysia.
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Item Type: | Thesis (Doctoral) |
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Supervisor : | Zaibon, Syamsul Bahrin and Annamalai, Subashini |
Item ID: | 9504 |
Additional Information: | METADATA PROBLEM TO BE UPLOAD |
Uncontrolled Keywords: | Game-based learning, Computational thinking, Gbl application, design model |
Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
Divisions: | Awang Had Salleh Graduate School of Arts & Sciences |
Date Deposited: | 14 Jun 2022 08:28 |
Last Modified: | 14 Jun 2022 08:28 |
Department: | Awang Had Salleh Graduate School of Arts & Sciences |
Name: | Zaibon, Syamsul Bahrin and Annamalai, Subashini |
URI: | https://etd.uum.edu.my/id/eprint/9504 |