Emran, Yunus (2021) Model reka bentuk pembelajaran berasaskan permainan bagi pemikiran komputasional dalam meningkatkan kemahiran penyelesaian masalah. Doctoral thesis, Universiti Utara Malaysia.
Rights:
Open Access
| Item Type: | Thesis (Doctoral) |
|---|---|
| Supervisor : | Zaibon, Syamsul Bahrin and Annamalai, Subashini |
| Item ID: | 9504 |
| Additional Information: | METADATA PROBLEM TO BE UPLOAD |
| Uncontrolled Keywords: | Game-based learning, Computational thinking, Gbl application, design model |
| Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
| Divisions: | Awang Had Salleh Graduate School of Arts & Sciences |
| Date Deposited: | 14 Jun 2022 08:28 |
| Last Modified: | 14 Jun 2022 08:28 |
| Department: | Awang Had Salleh Graduate School of Arts & Sciences |
| Name: | Zaibon, Syamsul Bahrin and Annamalai, Subashini |
| URI: | https://etd.uum.edu.my/id/eprint/9504 |

